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Ένας Χρόνος MMO Cult GR - Όσα θέλατε να μάθετε και φοβόσασταν να ρωτήσετε ...

Ένα video εξομολόγηση όπου ο Dartmed απαντά σε ότι θέλατε να μάθετε για το MMO Cult GR

WE ARE GOING LIVE !!!!!!!

To ΜΜΟ Cult GR ξεκινά για πρώτη φορά στην Ελλάδα ενημερωτικά Game Live Stream Events

Uncut Gameplay

To MMO Cult GR παρουσιάζει μια σειρά από video που σκοπό έχουν να μεταφέρουν αυθεντικές στιγμές gameplay όπως ακριβώς τις βιώνουμε στην καθημερινότητα ενός ΜΜΟ. Διάλογοι τις στιγμής και αυθόρμητες καταστάσεις που έχουν προκύψει από καθημερινό gameplay

Δευτέρα 23 Απριλίου 2012

Mists Of Pandaria Νέα Talent-Abilites

Παρακάτω θα βρείτε λίστα με τα νέα spell και abilities του Mists Of Pandaria παρμένα από το γνωστό wowhead . Η λίστα αφορά σε κάθε class ξεχωριστά και φυσικά υπόκειται σε αλλαγές καθώς το expansion δεν είναι ακόμα έτοιμο . Παρόλα αυτά είναι ένας καλός οδηγός για να πάρετε μια ιδέα ... Λείπει ο Monk αλλά σαν εντελώς νέο class αξίζει ένα θέμα μόνος του που θα το έχει σύντομα ...!

New Spells

Death Knight

  • Control Undead (level 81)
  • 1 Unholy, 30 yd range, 1.5 sec cast
  • Dominates the target undead creature, forcing it to do your bidding. While controlled, the time between the undead minion's attacks is increased by 30% and its casting speed is slowed by 20%. Lasts up to 5 min.

Druid

  • Killer Instinct (level 34, Balance, Restoration) — This passive has a Feral and Guardian equivalent, Nurturing Instinct (changing to Nurturing Instinct).
  • Grants 100% of your Intellect as Agility when you shapeshift into Bear Form or Cat Form.

  • Ironbark (level 44, Restoration) — This passive has a Feral and Guardian equivalent, Barkskin.
  • 40 yd range, Instant cast, 2 min cooldown
  • The target's skin becomes as tough as ironwood, reducing all damage taken by 20%. Lasts 12 sec. (Similar to Barkskin.)

  • Might of Ursoc (level 72)
  • Instant Cast, 3 min cooldown
  • Increases maximum health by 30% and increases health to 30% (if below that value). Lasts 20 sec.

  • Symbiosis (level 87)
  • 4% of base mana, 30 yd range, Instant cast
  • Creates a symbiotic link which grants the Druid one ability belonging to the target's class, varying by the Druid's specialization.

Mage

  • Arcane Orb (level 77, Arcane) — This ability has a Fire equivalent, Flame Orb.
  • 6% of base mana, 40 yd range, Instant cast, 1 min cooldown
  • Launches an Arcane Orb forward from the Mage's position, dealing 302 Arcane damage every second to all nearby enemy targets for 15 sec.

  • Frost Orb (level 77, Frost) — This ability has a Fire equivalent, Flame Orb.
  • 40 yd range, Instant cast
  • Launches a Frost Orb forward from the Mage's position, dealing 302 Frost damage every second to the closest enemy target for 15 sec. targets damaged by the Frost Orb are slowed by 40% for 2 sec. (Similar to Frostfire Orb.)

  • Alter Time (level 87)
  • Instant cast, 3 min cooldown
  • Alter the fabric of time, causing the caster to return to their current location, health, mana, and conditions after 4 sec. Effect negated if the caster dies within the 4 sec before the effect occurs.

Paladin

  • Supplication (level 22)
  • For 15 sec after you kill an enemy that yields experience or honor, your next Flash of Light heals for an additional 300%. (Similar to Crusade.)

  • Judgments of the Pure (level 30, Holy)
  • Your Judgment increases your mana regeneration from Spirit while in combat by 30%. (Similar to Judgements of the Pure.)

  • Judgments of the Wise (level 30, Protection)
  • Your Judgment hits grant one charge of Holy Power.

  • Judgments of the Bold (level 30, Retribution)
  • Your Judgment hits grant one charge of Holy Power and increase the physical damage taken by your target by 4% for 12 sec.

  • Blinding Light (level 87)
  • 20% of base mana, Instant cast, 3 min cooldown
  • Emits a dazzling light in all directions, blinding enemies within 10 yards, causing them to wander disoriented for 6 sec.

Priest

  • Holy Focus (level 1)
  • Reduces the pushback suffered from damaging attacks while casting any Holy or Discipline spell by 70%.

  • Dark Thoughts (level 1)
  • Reduces the pushback suffered from damaging attacks while casting any Shadow spell by 70%.

Rogue

  • Dispatch (level 70, Assassination)
  • 30 Energy, Melee Range, Instant Cast
  • A vicious strike that exploits the vulnerability of foes with less than 35% health remaining, causing 200% weapon damage plus 766 to the target. Requires a dagger in the main hand. Awards 1 combo point. (Similar to Backstab.)

Warlock

  • Demonic Fury (level 10, Demonology)
  • Instant cast
  • Your Shadow Bolt, Corruption, Soul Fire, Drain Life and demon attacks generate Demonic Fury.
  • Demonic Fury increases your damage dealt by up to 10% (Modified by Mastery)

  • Demonic Leap (level 12, Demonology)
  • Instant cast, 10 sec cooldown
  • Leap into the air upon demonic wings, moving a short distance.
  • Using this ability activates Metamorphosis. (Similar to Demon Leap.)

  • Curse of Enfeeblement (level 17)
  • 4% of base mana, 40 yd range, Instant cast
  • Binds the target in demonic energy, reducing physical damage by 30% and increasing the casting time of all spells by 30% for 30 sec.
  • Less effective on dungeon and raid bosses. (Similar to Curse of Weakness and Curse of Tongues.)

  • Twilight Ward (level 17)
  • 4% of base mana, Instant cast, 30 sec cooldown
  • Absorbs 4026 Shadow or Holy damage. Lasts 30 sec. (Similar to Shadow Ward.)

  • Soulburn: Health Funnel (level 27, Affliction)
  • Grants the Soulburn empowerment to your Health Funnel.
  • Your Health Funnel will instantly restore 36% health and reduce damage taken by 30% for 10 sec.

  • Wild Imps (level 32, Demonology)
  • 40 yd range, Instant cast, 30 sec cooldown
  • Summons 1 Wild Imp from the Twisting Nether to cast 5 Firebolts at the target.
  • The cost and number of imps summoned increases as your Demonic Fury increases.
  • Demonic Fury: Each Firebolt generates 10 Demonic Fury.

  • Malefic Grasp (level 42, Affliction)
  • 2% of base mana, 40 yd range, Channeled
  • Binds the target in twilight, causing 1052 Shadow damage over 3 sec.

  • Infernal Embers (level 42, Destruction)
  • Instant cast
  • This is a hidden aura that gives you the alternate power bar.
  • Infernal Embers are generated by casting Incinerate on Immolated targets and are consumed by Conflagrate.

  • Soulburn: Fear (level 47, Affliction)
  • Grants the Soulburn empowerment to your Fear.
  • Your Fear will instantly horrify your target, causing them to run in fear for 4 sec.

  • Metamorphosis: Immolation Aura (level 47, Demonology)
  • While using Metamorphosis, your Hellfire spell now costs Demonic Fury, no longer deals damage to you and does not need to be channelled. (Similar to Immolation Aura.)

  • Hand of Gul'dan (level 62, Demonology)
  • 5% of base mana, 40 yd range, Instant cast
  • Summons a falling meteor dealing 305 Shadowflame after 2.5 sec to all enemies within 6 yards. Targets struck are afflicted with the Curse of Gul'dan. (Similar to Hand of Gul'dan.)
  • Limit 3 charges.

  • Unending Resolve (level 64, Affliction)
  • 10% of base mana, Instant Cast, 3 min cooldown
  • The Warlock hardens his skin, reducing all damage taken by 50% and preventing his spells from being interrupted for 12 sec.

  • Demonic Freedom (level 73, Demonology)
  • 50,000 yd range, Instant Cast, 1.5 min cooldown
  • Your demon instantly regains 25% of their maximum health and removes all stun, snare, fear, banish, or horror and movement impairing effects for 15 sec.

  • Soulburn: Demonic Circle: Teleport (level 86, Affliction)
  • Grants the Soulburn empowerment to your Demonic Circle: Teleport spell.
  • Your Demonic Circle: Teleport spell also increases your movement speed by 50% and makes you immune to snares and roots for 8 sec. (Similar to Soulburn: Demonic Circle.)

  • Metamorphosis: Carrion Swarm (level 86, Demonology)
  • While using Metamorphosis, your Shadowflame spell now costs Demonic Fury and knocks enemies away from you.

  • Destructive Influence (level 86, Destruction)
  • Your demon's attacks reduce the casting time of your next Soul Fire by 0.1 sec. Stacks up to 40 times. (Similar to Empowered Imp.)

  • Demonic Portal (level 88)
  • 10% of base mana, 70 yd range, 5 sec cast
  • Create a demonic gateway between two locations. Stepping into the gateway causes any party member to be instantly transported to the other gateway.

Warrior

  • Seasoned Soldier (level 10, Arms)
  • Increases the damage you deal with two-handed melee weapons by 12% and increases the damage of any of your bleeds by 20%. (Similar to Blood Frenzy.)

  • Crazed Berserker (level 10, Fury)
  • You are a master of dual-wield combat, and can equip one-hand and off-hand weapons in your off-hand. (Similar to Titan's Grip and Single-Minded Fury.)
  • Your autoattacks do an additional 40% damage, and your off-hand attacks do an additional 25% damage.

  • Unwavering Sentinel (level 10, Protection)
  • Increases your total Stamina by 15%. (Similar to Sentinel.)
  • Reduces the chance you will be critically hit by melee attacks by 6%. (Similar to Bastion of Defense.)

  • Wild Strike (level 20, Fury)
  • 30 Rage, Melee Range, Instant Cast, Requires Melee Weapon
  • A quick strike with your off-hand weapon that deals 95% weapon damage plus 446 and wounds the target, reducing the effectiveness of any healing received for 10 sec.

    MoP Hunter Talents

    Level 15 Hunter Talents

    • Posthaste: Your movement speed is increased by 60% for 4 sec after you use disengage.
    • Narrow Escape (Name Not Final):  When you disengage, you also activate a web trap which encases all targets within 8 yards in sticky webs, preventing movement for 3 seconds.
    • Exhilaration:  When you Disengage, you are instantly healed for 15% of your total health.

    Level 30 Hunter Talents

    • Silencing Shot:  A shot that silences the target and interrupts spellcasting for 3 sec.
    • Wyvern Sting: A stinging shot that puts the target to sleep for 30 sec. Any damage will cancel the effect. When the target wakes up, the Sting causes 3,057 nature damage over 6 sec. Only one Sting per Hunter can be active on the target at a time.
    • Binding Shot: You fire a magical projectile, tethering the enemy and any other enemies within 5 yards of the landing arrow for 10 sec. If the targets move 5 yards from the arrow they are stunned and will be immune to the effects of Binding Shot for 10 sec.

    Level 45 Hunter Talents

    • Crouching Tiger, Hidden Chimera:  Reduces the cooldown of Disengage by 10 sec, and the cooldown of Deterrence by 60 sec.
    • Aspect of the Iron Hawk: The Hunter takes on the aspects of an iron hawk, increasing ranged attack power by 10%, and reducing all damage taken by 15%. Replaces Aspect of the Hawk.
    • Spirit Bond:  While your pet is active, you and your pet will regenerate 3% of total health every 2 sec.

    Level 60 Hunter Talents

    • Fervor: Instantly restores 50 focus to you and your pet. 30 second cooldown.
    • Readiness: When activated, this ability immediately finishes the cooldown on all hunter abilities.
    • Thrill of the Hunt: You have a 15% chance when you fire a ranged attack that costs Focus and/or Kill Command, to cause your next ranged attack that costs Focus or Kill Command to be free.

    Level 75 Hunter Talents

    • A Murder of Crows: Summons a flock of crows to attack your target over the next 30 sec. If used on a target below 20% health, the cooldown will be reset. 60 Focus, 40 yd range, Instant, 60 sec cooldown.
    • Call Beast: Summons a powerful wild animal to assist you in combat for 12 sec. Each time the animal deals damage, you will gain 2 focus. 30 yd range, Instant, 30 sec cooldown.
    • Lynx Rush: Your pet rapidly charges from target to target, attacking 9 times over 4 sec, dealing its normal attack damage to each target. 100 yd range, Instant, 2 min cooldown.

    Level 90 Hunter Talents

    • Glaive Toss: Your hurl two glaives in front of you 30 yards, dealing 1,000 damage to all enemies and reducing their movement speed by 50%.   The glaives will return back to you, also dealing damage and snaring targets they hit. If the Glaive Toss hits at least 2 enemies in both directions, the cooldown is reset.
    • Powershot: You wind up a powerful shot, which deals 100% weapon damage to the target and all enemies in between you and the target. Enemies hit by Powershot are also knocked back.
    • Barrage: 40 focus, channeled. Rapidly fire a spray of shots forward for 3 sec, dealing a total of 288% weapon damage to the target and an average 72% weapon damage to each other nearby target. [note that this is a channeled ability, and when in Aspect of the Fox you can channel it on the move.]

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